Additions:
Once you've made your selections, just email __PGM Crossus__ ([[PGMCrossus@gmail.com]]) with the subject “Character Creation,” and he'll do the rest. Your character should be ready for play within a week.
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Additions:
Once you've made your selections, just email __PGM Loki__ ([[PGMLoki@gmail.com]]) with the subject “Character Creation,” and he'll do the rest. Your character should be ready for play within a week.
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Revision [2140]
Edited on 2007-06-30 04:08:07 by RwenYrilleAdditions:
Because Parthos employs a __**[[Templates template]]**__ system, the choices that you make here will determine all of the statistical aspects of your character (at least, until you begin to __**[[Advancement advance]]**__). However, you ought not to feel restricted: the seventeen classes, nine races, and countless religions described here represent only a fraction of Parthos' rich diversity. Even two elven, longsword-wielding paladins of Athyria can be played in vastly different ways. In that spirit, let the truly defining aspect of your character—the personality—guide your choices here.
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Because Parthos employs a __**[[Templates Character template]]**__ system, the choices that you make here will determine all of the statistical aspects of your character (at least, until you begin to __**[[Advancement advance]]**__). However, you ought not to feel restricted: the seventeen classes, nine races, and countless religions described here represent only a fraction of Parthos' rich diversity. Even two elven, longsword-wielding paladins of Athyria can be played in vastly different ways. In that spirit, let the truly defining aspect of your character—the personality—guide your choices here.
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Revision [1510]
Edited on 2007-06-03 22:57:27 by MeliusCremalAdditions:
- ==__**[[Knowledges Knowledge]]**__==
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- ==__**[[Knowledge Knowledges]]**__==
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Everybody loves __[[Armory weapons]]__! In light of this, each character automatically starts with one hand-to-hand and one missile weapon. Make sure that your choices are at or below the BC maximum for your class and race. For example, a Rogue cannot start with a weapon larger than BC8. If you start out with a weapon that is in two different weapons categories, please specify which you would like for your Weapon Proficiency. (For example, the Short Sword can be used by those with WP:Short Blades, and those with WP:Medium Blades).
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Revision [1201]
Edited on 2007-05-08 19:14:14 by NimeaSylvanosAdditions:
Everybody loves __[[Armory weapons]]__! In light of this, each character automatically starts with one hand-to-hand and one missile weapon. Make sure that your choices are at or below the BC maximum for your class and race. For example, a Rogue cannot start with a weapon larger than BC8. If you start out with a weapon that is in two different [[WeaponCategories weapons categories]], please specify which you would like for your Weapon Proficiency. (For example, the Short Sword can be used by those with WP:Short Blades, and those with WP:Medium Blades).
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Revision [1125]
Edited on 2007-05-04 16:57:05 by NimeaSylvanosAdditions:
- ==__**[[Knowledge Knowledge]]**__==
The Knowledge section contains different areas of study. Knowledge skills represent in depth knowledge your character may have on any one subject, be it from first-hand experience or through scholarly research. Characters without specialized knowledge skills may still be familiar with different topics, but not at the same depth as someone having the skill. Characters at creation are granted 1KP worth of knowledge. This may be saved to purchase higher KP knowledge skills in the future.
The Knowledge section contains different areas of study. Knowledge skills represent in depth knowledge your character may have on any one subject, be it from first-hand experience or through scholarly research. Characters without specialized knowledge skills may still be familiar with different topics, but not at the same depth as someone having the skill. Characters at creation are granted 1KP worth of knowledge. This may be saved to purchase higher KP knowledge skills in the future.
Additions:
Once you've made your selections, just email __PGM Anshar__ ([[PGMAnshar@gmail.com]]) with the subject “Character Creation,” and he'll do the rest. Your character should be ready for play within a week.
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Revision [792]
Edited on 2007-02-20 16:01:36 by NimeaSylvanosAdditions:
{{image url="http://i144.photobucket.com/albums/r172/Nimea/ParthosBanner.jpg"}}
__**[[HomePage Home]]**__, __**[[Rules Rules]]**__, __**[[http://www.parthosrpg.com/mboard/ Message Boards]]**__, __**[[www.parthosrpg.com/aim.php The Parthenon (AIM)]]__, __[[www.parthosrpg.com/aol.php The Parthenon (AOL)]]**__
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__**[[HomePage Home]]**__, __**[[Rules Rules]]**__, __**[[http://www.parthosrpg.com/mboard/ Message Boards]]**__, __**[[www.parthosrpg.com/aim.php The Parthenon (AIM)]]__, __[[www.parthosrpg.com/aol.php The Parthenon (AOL)]]**__
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Revision [751]
Edited on 2007-02-20 14:49:03 by NimeaSylvanosAdditions:
__**[[HomePage Home]]**__, __**[[Rules Rules]]**__, __**[[www.parthosrpg.com Original Site]]**__, __**[[www.parthosrpg.com/aim.php The Parthenon (AIM)]]__, __[[www.parthosrpg.com/aol.php The Parthenon (AOL)]]**__
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Revision [685]
Edited on 2006-12-07 15:30:05 by PgmAnsharAdditions:
Once you've made your selections, just email __PGM Rogash X__ ([[PGMRogashX@aol.com]]) with the subject “Character Creation,” and he'll do the rest. Your character should be ready for play within a week.
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Revision [680]
Edited on 2006-11-14 02:46:39 by NimeaSylvanosAdditions:
Once you've made your selections, just email __PGM Rogash X__ ([[PGMRogashX@aol.com]]) with the subject “Character Creation,” and she'll do the rest. Your character should be ready for play within a week.
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Revision [643]
Edited on 2006-09-25 18:19:28 by PgmTempestAdditions:
Once you've made your selections, just email __PGM Tempest__ ([[PGMTempest@msn.com]]) with the subject “Character Creation,” and she'll do the rest. Your character should be ready for play within a week.
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Revision [609]
Edited on 2006-09-22 19:25:24 by NimeaSylvanosAdditions:
Everybody loves __[[Armory weapons]]__! In light of this, each character automatically starts with one hand-to-hand and one missile weapon. Make sure that your choices are at or below the BC maximum for your class and race. For example, a Rogue cannot start with a weapon larger than BC8. If you start out with a weapon that is in two different weapons categories, please specify which you would like for your Weapon Proficiency. (For example, the Short Sword can be used by those with WP:Short Blades, and those with WP:Medium Blades).
Check the __[[StrengthChart Strength Chart]]__ to reference your your BC max
Check the __[[StrengthChart Strength Chart]]__ to reference your your BC max
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Revision [512]
Edited on 2006-09-15 12:08:54 by UthranZamahAdditions:
Everybody loves [[Armory weapons]]! In light of this, each character automatically starts with one hand-to-hand and one missile weapon. Make sure that your choices are at or below the BC maximum for your class. For example, a Rogue cannot start with a weapon larger than BC8. If you start out with a weapon that is in two different weapons categories, please specify which you would like for your Weapon Proficiency. (For example, the Short Sword can be used by those with WP:Short Blades, and those with WP:Medium Blades).
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Revision [254]
Edited on 2006-09-12 11:28:07 by NimeaSylvanosAdditions:
Everybody loves [[Armory weapons]]! In light of this, each character automatically starts with one hand-to-hand and one missile weapon. Make sure that your choices are below the BC maximum for your class. For example, a Rogue cannot start with a weapon larger than BC8. If you start out with a weapon that is in two different weapons categories, please specify which you would like for your Weapon Proficiency. (For example, the Short Sword can be used by those with WP:Short Blades, and those with WP:Medium Blades).
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Revision [185]
Edited on 2006-09-11 18:17:59 by NimeaSylvanosAdditions:
Once you've made your selections, just email __PGM Rogash__ ([[PGMRogashX@aol.com]]) with the subject “Character Creation,” and he'll do the rest. Your character should be ready for play within a week.