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Parthos' Rules and World
About
- New to the game? Learn a little bit about our game and how to play.
Advancement
- How to advance your character through roleplaying, combat, and tourneys. This includes guidelines for leveling up your character.
Affiliations
- Major organizations in the game world and where characters stand with them.
Alignment
- Guidelines for choosing and playing your alignment.
Bands and Levels
- Level Progression Chart
Bell Curve Chart
- This chart is used to calculate damage, based on the BC value of your weapon or spell
Character Creation
- Everything you need to know about creating a character for Parthos
Classes
There are a lot, but they basically break down into:
- Fighters (Warrior, Brigand, Monk)
- Mages (Elementalist, Enchanter, Illusionist, Mystic, Necromancer, Priest, and Sorcerer)
- Power Classes (Bard, Beastmaster, Druid, Paladin, Priest)
- Skills Classes (Brigand, Nightblade, Rogue, Scout).
Combat
- What you should know about how combats are run. This explains combat mechanics, strength and BC-maximums, as well as showing how a sample spar might run.
Death, Injury, and Resurrection
- When your character is threatening to shake off their mortal coil. Should the worst happen, this section also explains how your character can be recycled into a new one, through the retirement option.
Knowledges
- Areas of knowledge in the game, and how to determine what your character knows.
Magic
- Explains how magic is used in the Parthos realm. This includes how to cast spells, as well as other spells mechanics, how to use magic items, how to use and write scrolls, how to learn new spells, and how to go about creating your own spells.
Marketplace
- The marketplace includes a variety of venues, including an Apothecary for herbs and powders, an Armory to suit up your character with some well needed weapons and armor, and a General Store for pretty much everything else.
Powers
- An explanation on how powers work in the game. This also contains a list of powers for Bards, Beastmasters, Druids, Monks, Paladins and Priests.
PGMs
- The Parthos Game Masters, their duties, how to contact them, and minor deviations from the scripted rules.
Proposals
- Proposals in progress.
Races
- A list of, you guessed it, character races.
Skills
- The various talents and abilities needed in the Parthos adventuring world.
Spells
- Spell Lists for all of our different types of casters.
World
- Different aspects of our world, including commonly worshiped deities, a list of languages, and a brief overview on currency.
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