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http://www.texteltasitva.com
Revision [4262]
Edited on 2007-11-24 16:44:28 by RaugzKarkokanDeletions:
Revision [4261]
Edited on 2007-11-24 16:14:47 by TapasNotraAdditions:
tabasalracm
Revision [1662]
Edited on 2007-06-14 14:31:07 by NimeaSylvanosAdditions:
{{image url="http://i144.photobucket.com/albums/r172/Nimea/ParthosBanner5.jpg"}}
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Revision [1153]
Edited on 2007-05-04 23:54:06 by NimeaSylvanosNo differences.
Revision [1152]
Edited on 2007-05-04 23:53:39 by NimeaSylvanosAdditions:
__**[[HomePage Home]]**__, __**[[Rules Rules]]**__, __**[[http://www.parthosrpg.com/mboard/ Message Boards]]**__, __**[[www.parthosrpg.com/aim.php The Parthenon (AIM)]]__, __[[www.parthosrpg.com/aol.php The Parthenon (AOL)]]**__
__**[[Monk Monk]]**__, __**[[Powers Powers]]**__
__**[[Monk Monk]]**__, __**[[Powers Powers]]**__
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Revision [859]
Edited on 2007-02-23 22:33:59 by NimeaSylvanosAdditions:
{{image url="http://i144.photobucket.com/albums/r172/Nimea/ParthosBanner2.jpg"}}
__**[[HomePage Home]]**__, __**[[Rules Rules]]**__, __**[[http://www.parthosrpg.com/mboard/ Message Boards]]**__, __**[[www.parthosrpg.com/aim.php The Parthenon (AIM)]]__, __[[www.parthosrpg.com/aol.php The Parthenon (AOL)]]**__, __**[[Monk Monk]]**__, __**[[Powers Powers]]**__
__**[[HomePage Home]]**__, __**[[Rules Rules]]**__, __**[[http://www.parthosrpg.com/mboard/ Message Boards]]**__, __**[[www.parthosrpg.com/aim.php The Parthenon (AIM)]]__, __[[www.parthosrpg.com/aol.php The Parthenon (AOL)]]**__, __**[[Monk Monk]]**__, __**[[Powers Powers]]**__
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Revision [515]
Edited on 2006-09-15 17:47:00 by UthranZamahAdditions:
{{table columns="4" style="background:#DDDDDD" cellpadding="1" cells="Band;Cost;Duration;Magical Aptitude Bonus;Yellow;5;2 rounds;None"}}Through years of training and experience, the Monk is able to size up a target to determine its weakest point and strike. The first round must be spent in observation and study. Then, if a successful Magical Aptitude roll is made, the Monk will attempt to make a Combat Aptitude roll next round. If successful, the blow is an automatic [[Combat critical hit]], doing double damage.
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Revision [514]
Edited on 2006-09-15 17:46:51 by UthranZamahAdditions:
{{table columns="4" style="background:#DDDDDD" cellpadding="1" cells="Band;Cost;Duration;Mgical Aptitude Bonus;Yellow;5;2 rounds;None"}}Through years of training and experience, the Monk is able to size up a target to determine its weakest point and strike. The first round must be spent in observation and study. Then, if a successful Magical Aptitude roll is made, the Monk will attempt to make a Combat Aptitude roll next round. If successful, the blow is an automatic [[Combat critical hit]], doing double damage.
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Revision [493]
Edited on 2006-09-14 08:43:55 by PgmTadrok ["MA" is confusing in this context (could be Martial Arts)]Additions:
{{table columns="4" style="background:#DDDDDD" cellpadding="1" cells="Band;Cost;Duration;MA Bonus;Yellow;5;2 rounds;None"}}Through years of training and experience, the Monk is able to size up a target to determine its weakest point and strike. The first round must be spent in observation and study. Then, if a successful Magical Aptitude roll is made, the Monk will attempt to make a Combat Aptitude roll next round. If successful, the blow is an automatic [[Combat critical hit]], doing double damage.
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Revision [492]
Edited on 2006-09-14 08:42:55 by PgmTadrokAdditions:
{{table columns="4" style="background:#DDDDDD" cellpadding="1" cells="Band;Cost;Duration;MA Bonus;Yellow;5;2 rounds;None"}}Through years of training and experience, the Monk is able to size up a target to determine its weakest point and strike. The first round must be spent in observation and study. Then, if a successful MA roll is made, the Monk will attempt to make a CA roll next round. If successful, the blow is an automatic [[Combat critical hit]], doing double damage.
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Revision [491]
Edited on 2006-09-14 08:42:44 by PgmTadrok [Every attack is a possible critical strike.]Additions:
{{table columns="4" style="background:#DDDDDD" cellpadding="1" cells="Band;Cost;Duration;MA Bonus;Yellow;5;2 rounds;None"}}Through years of training and experience, the Monk is able to size up a target to determine its weakest point and strike. The first round must be spent in observation and study. Then, if a successful MA roll is made, the Monk will attempt to make a CA roll next round. If successful, the blow is an automatic [[critical hit Combat]], doing double damage.
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Revision [489]
Edited on 2006-09-14 01:43:30 by NimeaSylvanosAdditions:
__**[[HomePage Home]]**__, __**[[Rules Rules]]**__, __**[[www.parthosrpg.com/forum/ Forum]]**__, __**[[www.parthosrpg.com Original Site]]**__, __**[[Monk Monk]]**__, __**[[Powers Powers]]**__
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