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Human Illusionist



Screen Name:				Race: Human		
Class: Illusionist			Alignment:		
Initiative: +5 / 1-2			Level: 1 (White)			
Exp Points: 0				Needed for Next Level: 10		
			
Stat Name (Abbr):	Total  =  Base  +/- Mod (Purchase Price)				
Agility (Ag):        	( 40 ) = ( 40 )	 (   )	    ( 4 )		
Combat Apititude (CA):	( 40 ) = ( 40 )	 (   )	    ( 5 )		
Endurance (End):     	( 25 ) = ( 25 )	 (   )	    ( 4 )		
Defense (Def):     	(  0 ) = (  0 )	 (   )	    ( 5 )		
Perception (Perc):   	( 25 ) = ( 25 )	 (   )	    ( 3 )		
Speed (Spd):       	(  5 ) = (  5 )	 (   )	    ( 4 )		
Stamina (Sta):   	( 17 ) = ( 17 )	 (   )	    ( 4 )		
Strength (Str):     	( 25 ) = ( 25 )	 (   )	    ( 4 )		
IQ (IQ):          	( 50 ) = ( 50 )	 (   )	    ( 3 )		
Magickal Aptitude (MA):	( 60 ) = ( 60 )	 (   )	    ( 2 )		
Power (Pow):     	( 24 ) = ( 24 )	 (   )	    ( 2 )		
Intuition (Int):	( 15 ) = ( 15 )	 (   )	    ( 4 )		
Willpower (Will):	( 20 ) = ( 20 )	 (   )	    ( 4 )		
Luck (Luck):     	(  5 ) = (  5 )	 (   )	    ( 4 )		
					
Hit Points (Stamina Total):       17					
Spell Points (Power Total):       24					
To Hit (CA Total):                40					
To Cast (MA Total):               60					
					
WEAPONS
Type:   Name          	(BC)  : Total=CA    total     +/- Modifiers
Melee: 			(   )    ( 40 )     ( 40 )       (     )
Missile: 		(   )    ( 40 )     ( 40 )       (     ) 
Damage Modifier (Strength Bonus):  _

SKILLS  Total(Purchase price)
Name: Weapon Prof I -
Name:
Name:
Name: 
Name: 
Name: 
Name:

ITEMS


MAGIC ITEMS

Money: 20ss

LANGUAGES

KNOWLEDGES

SPELLS KNOWN: Illusion (Type Cost Components)
Lvl 1 - Illusionary Darts (C5S), Glittering Motes (C4/2S)			

Character Notes: 

Created 

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