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Human Beastmaster



Screen Name: 	 			Race: Human   
Class: Beastmaster                 	Alignment: 
Initiative: +5 / 1-2                   	Level: 1 (White)
Exp Points: 0                          	Needed for Next Level: 10
Totem Animal: 

STATS
Stat Name (Abbr):        Total  =  Base   +/- Mod  (Purchase Price)
Agility (Ag):            ( 40 ) = ( 40 )  (     )     ( 4 )
Combat Aptitude (CA):    ( 55 ) = ( 55 )  (     )     ( 3 )
Endurance (End):         ( 25 ) = ( 25 )  (     )     ( 4 )
Defense (Def):           (  0 ) = (  0 )  (     )     ( 4 )
Perception (Perc):       ( 15 ) = ( 15 )  (     )     ( 4 )
Speed (Spd):             (  5 ) = (  5 )  (     )     ( 4 )
Stamina (Sta):           ( 22 ) = ( 22 )  (     )     ( 3 )
Strength (Str):          ( 25 ) = ( 25 )  (     )     ( 4 )
IQ (IQ):                 ( 40 ) = ( 40 )  (     )     ( 4 )
Magickal Aptitude (MA):  ( 50 ) = ( 50 )  (     )     ( 4 )
Power (Pow):             ( 14 ) = ( 14 )  (     )     ( 3 )
Intuition (Int):         ( 16 ) = ( 16 )  (     )     ( 4 )
Willpower (Will):        ( 20 ) = ( 20 )  (     )     ( 4 )
Luck (Luck):             (  5 ) = (  5 )  (     )     ( 4 )

Hit Points (Stamina Total):       22
Spell Points (Power Total):       14
To Hit (CA Total):                55
To Cast (MA Total):               50

WEAPONS
Type:   Name          	(BC)  : Total=CA    total     +/- Modifiers
Melee: 			(   )    ( 55 )     ( 55 )       (     )
Missile: 		(   )    ( 55 )     ( 55 )       (     ) 
Damage Modifier (Strength Bonus):  _

SKILLS		Total(Purchase price)
Name: Weapon Prof I - 
Name: 
Name: 
Name: 
Name: 
Name: 

ITEMS


MAGIC ITEMS

Money: 20ss

LANGUAGES

KNOWLEDGES

POWERS KNOW: Beastmaster (Cost  MA Bonus)
White - Animal Calming (1 per 3 lvls  +20), Speak with Totem (1/1  +20)

Character Notes: 

Created 

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