Formatting code for Hazard
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Back to **[[Warrens the Warrens]]**
====Hazard====
Hazard is an [[Ardashir Ardasi]] dice game that has spread slowly west. It was introduced to the [[CoeurDEnnui Coeur]] by refugees from the siege of [[Vir]] in 1217. Since then, the game has been popularized in the Coeur by [[VitailMerovain Vitail Merovain]], proprietor of [[Warrens the Warrens]].
==Rules==
Hazard requires two six-sided dice and a flat surface. It is played by a group of at least two people. One player is the //caster//. The others collectively play as the //bank//. In formal games there is a third role -- that of the groom-porter -- though this is not necessary.
A game of hazard proceeds as follows:
~1) The caster bets some amount of money; this is the stake.
~- The bank "covers the stake" by putting up an equal amount of money.
~- The caster declares a number between 5 and 9 inclusive. This number is the //main//.
~- The caster rolls.
~- If he rolls the main, he wins (//throws in// or //nicks//).
~- If he rolls a 2 or a 3, he loses (//throws out//).
~- If he rolls an 11, he wins if the main is 7, and otherwise loses.
~- If he rolls a 12, he wins if the main is 6 or 8, and otherwise loses.
~- If he rolls anything else, that number becomes the //chance//. Proceed to step 5.
~- Each combination of chance and main has a set of odds associated with it; see the table below for details. The groom-porter declares these odds.
~- The bank adds or removes funds from the table to reflect the odds. If the bank does not add sufficient funds, the game is off.
~- The caster may raise the stake. The bank may cover it. If the bank does not cover, the game is off.
~- The caster rolls.
~- If he rolls the chance, he wins.
~- If he rolls the main, he loses.
~- If he rolls anything else, repeat step 8.
""<table class="data">
<caption>Odds by main and chance</caption>
<thead>
<tr>
<th>Main</th>
<th colspan="7">Chance</th>
</tr>
</thead>
<tbody>
<tr>
<th></th>
<th>4</th>
<th>5</th>
<th>6</th>
<th>7</th>
<th>8</th>
<th>9</th>
<th>10</th>
</tr>
<tr>
<th>5</th>
<td>4/3</td>
<td style="text-align: center">--</td>
<td>4/5</td>
<td>2/3</td>
<td>4/5</td>
<td style="text-align: center">1</td>
<td>4/3</td>
</tr>
<tr>
<th>6</th>
<td>5/3</td>
<td>5/4</td>
<td style="text-align: center">--</td>
<td>5/6</td>
<td style="text-align: center">1</td>
<td>5/4</td>
<td>5/3</td>
</tr>
<tr>
<th>7</th>
<td style="text-align: center">2</td>
<td>3/2</td>
<td>6/5</td>
<td style="text-align: center">--</td>
<td>6/5</td>
<td>3/2</td>
<td style="text-align: center">2</td>
</tr>
<tr>
<th>8</th>
<td>5/3</td>
<td>5/4</td>
<td style="text-align: center">1</td>
<td>5/6</td>
<td style="text-align: center">--</td>
<td>5/4</td>
<td>5/3</td>
</tr>
<tr>
<th>9</th>
<td>4/3</td>
<td style="text-align: center">1</td>
<td>4/5</td>
<td>2/3</td>
<td>4/5</td>
<td style="text-align: center">--</td>
<td>4/3</td>
</tr>
</tbody>
</table>""
If the caster wins, he collects all of the money on the table. If the caster loses, each of the other players wins a share of the pot. Each player's share is proportional to the amount of the stake that that player covered.
The caster may keep playing until he loses three times in a row. He must then give the dice to another player, who becomes the new caster.
==An Example Game==
Rwen Yrille, Mama Rum, and Lanier, chief investigator for the southeast ward, play a game of hazard. It is decided that Rwen will be the caster and that Mama Rum and Lanier will form the bank.
~1) Rwen puts ten shields in the center of the table, establishing the stake at 10 ss.
~- Lanier puts in 7 ss and Mama Rum puts in 3 ss, covering the stake. The pot is at 20 ss.
~- Rwen declares a main of six.
~- Rwen rolls a two and therefore loses. Mama Rum wins back her part of the stake plus three-tenths of Rwen's wager for a total of 6 ss; similarly, Lanier wins 14 ss.
Rwen orders another mug of ale for Lanier and the three decide to play again.
~1) Rwen sets the stake at 15 ss.
~- Mama Run and Lanier cover with 7 ss and 8 ss, respectively.
~- Rwen declares a main of seven.
~- Rwen rolls an eight, which becomes the chance. He now wins on a roll of eight and loses on a roll of seven.
~- Mr. Keyes, the groom-porter, indicates odds of 6/5.
~- Rwen adds an odds stake of 10 ss.
~- The bank must put in 12 ss to cover, since the odds are 6/5. Mama Rum and Lanier cover with 8 ss and 4 ss, respectively.
~- Rwen rolls and gets a 5. This is a null result, so he must roll again.
~- Rwen rolls a 7 and therefore loses again. Mama Rum takes 14 ss from the initial pot (her 7 ss plus 7 of Rwen's 15) and Lanier takes 16 ss (his 8 ss plus 8 of Rwen's 15). In addition, Mama Rum takes back her 8 ss from the odds stake along with 7 of Rwen's 10 ss, while Lanier takes back his 4 ss along with 3 of Rwen's 10.
They then decide to stop playing. Mama Rum finishes up 17 ss, Lanier up 18 ss, and Rwen down 35 ss.
Back to **[[Warrens the Warrens]]**
====Hazard====
Hazard is an [[Ardashir Ardasi]] dice game that has spread slowly west. It was introduced to the [[CoeurDEnnui Coeur]] by refugees from the siege of [[Vir]] in 1217. Since then, the game has been popularized in the Coeur by [[VitailMerovain Vitail Merovain]], proprietor of [[Warrens the Warrens]].
==Rules==
Hazard requires two six-sided dice and a flat surface. It is played by a group of at least two people. One player is the //caster//. The others collectively play as the //bank//. In formal games there is a third role -- that of the groom-porter -- though this is not necessary.
A game of hazard proceeds as follows:
~1) The caster bets some amount of money; this is the stake.
~- The bank "covers the stake" by putting up an equal amount of money.
~- The caster declares a number between 5 and 9 inclusive. This number is the //main//.
~- The caster rolls.
~- If he rolls the main, he wins (//throws in// or //nicks//).
~- If he rolls a 2 or a 3, he loses (//throws out//).
~- If he rolls an 11, he wins if the main is 7, and otherwise loses.
~- If he rolls a 12, he wins if the main is 6 or 8, and otherwise loses.
~- If he rolls anything else, that number becomes the //chance//. Proceed to step 5.
~- Each combination of chance and main has a set of odds associated with it; see the table below for details. The groom-porter declares these odds.
~- The bank adds or removes funds from the table to reflect the odds. If the bank does not add sufficient funds, the game is off.
~- The caster may raise the stake. The bank may cover it. If the bank does not cover, the game is off.
~- The caster rolls.
~- If he rolls the chance, he wins.
~- If he rolls the main, he loses.
~- If he rolls anything else, repeat step 8.
""<table class="data">
<caption>Odds by main and chance</caption>
<thead>
<tr>
<th>Main</th>
<th colspan="7">Chance</th>
</tr>
</thead>
<tbody>
<tr>
<th></th>
<th>4</th>
<th>5</th>
<th>6</th>
<th>7</th>
<th>8</th>
<th>9</th>
<th>10</th>
</tr>
<tr>
<th>5</th>
<td>4/3</td>
<td style="text-align: center">--</td>
<td>4/5</td>
<td>2/3</td>
<td>4/5</td>
<td style="text-align: center">1</td>
<td>4/3</td>
</tr>
<tr>
<th>6</th>
<td>5/3</td>
<td>5/4</td>
<td style="text-align: center">--</td>
<td>5/6</td>
<td style="text-align: center">1</td>
<td>5/4</td>
<td>5/3</td>
</tr>
<tr>
<th>7</th>
<td style="text-align: center">2</td>
<td>3/2</td>
<td>6/5</td>
<td style="text-align: center">--</td>
<td>6/5</td>
<td>3/2</td>
<td style="text-align: center">2</td>
</tr>
<tr>
<th>8</th>
<td>5/3</td>
<td>5/4</td>
<td style="text-align: center">1</td>
<td>5/6</td>
<td style="text-align: center">--</td>
<td>5/4</td>
<td>5/3</td>
</tr>
<tr>
<th>9</th>
<td>4/3</td>
<td style="text-align: center">1</td>
<td>4/5</td>
<td>2/3</td>
<td>4/5</td>
<td style="text-align: center">--</td>
<td>4/3</td>
</tr>
</tbody>
</table>""
If the caster wins, he collects all of the money on the table. If the caster loses, each of the other players wins a share of the pot. Each player's share is proportional to the amount of the stake that that player covered.
The caster may keep playing until he loses three times in a row. He must then give the dice to another player, who becomes the new caster.
==An Example Game==
Rwen Yrille, Mama Rum, and Lanier, chief investigator for the southeast ward, play a game of hazard. It is decided that Rwen will be the caster and that Mama Rum and Lanier will form the bank.
~1) Rwen puts ten shields in the center of the table, establishing the stake at 10 ss.
~- Lanier puts in 7 ss and Mama Rum puts in 3 ss, covering the stake. The pot is at 20 ss.
~- Rwen declares a main of six.
~- Rwen rolls a two and therefore loses. Mama Rum wins back her part of the stake plus three-tenths of Rwen's wager for a total of 6 ss; similarly, Lanier wins 14 ss.
Rwen orders another mug of ale for Lanier and the three decide to play again.
~1) Rwen sets the stake at 15 ss.
~- Mama Run and Lanier cover with 7 ss and 8 ss, respectively.
~- Rwen declares a main of seven.
~- Rwen rolls an eight, which becomes the chance. He now wins on a roll of eight and loses on a roll of seven.
~- Mr. Keyes, the groom-porter, indicates odds of 6/5.
~- Rwen adds an odds stake of 10 ss.
~- The bank must put in 12 ss to cover, since the odds are 6/5. Mama Rum and Lanier cover with 8 ss and 4 ss, respectively.
~- Rwen rolls and gets a 5. This is a null result, so he must roll again.
~- Rwen rolls a 7 and therefore loses again. Mama Rum takes 14 ss from the initial pot (her 7 ss plus 7 of Rwen's 15) and Lanier takes 16 ss (his 8 ss plus 8 of Rwen's 15). In addition, Mama Rum takes back her 8 ss from the odds stake along with 7 of Rwen's 10 ss, while Lanier takes back his 4 ss along with 3 of Rwen's 10.
They then decide to stop playing. Mama Rum finishes up 17 ss, Lanier up 18 ss, and Rwen down 35 ss.