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=====__**PGM Favonia's House Rules**__=====

**Redirecting a Move**
Retargets / alternate moves must be listed in IMs as contingency moves when IMs are called for. Without a contingency, your character will be stuck with their original plan. You are, however, permitted to cancel an action. Holding Back in any form, needs to be declared before damage is rolled.


**Bleeding Rules**
Blood loss damage will occur on an init of 0. Characters who will need to make an End save versus death will be informed at the beginning of the round, but will not need to make an Init roll.


**Stamina and Power Recovery On the Road:**
Characters need to have adequate food, water, and shelter to recover Stamina and Power on my games. This is assumed if you're in a civilized area or there's an inn/hospitable home nearby where the characters can stay. If you're in the wilderness, however, this becomes a much more dicey proposition.

In temperate conditions, characters can camp outdoors with little gear. A sleeping bag or tent will be sufficient for Power and Stamina recovery, provided the characters have rations, can forage for food, or are otherwise not going hungry. In harsher conditions, sturdier shelters may be necessary.

A character who lacks shelter or supplies does not regain any Power or Stamina from resting. A character who is adequately provisioned will regain all Power and Stamina equal to 1/5 of the character's Endurance (fractions rounded down) after eight hours' rest. (As per PGM Velkaiva)
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