Additions:
**Effects:** Throughout several years of patronage, Connor has acquired an effective and harrowing collection of armor and weaponry to compliment his natural skill at swordplay. Most commonly seen in a suit of skeletal plate mail, his most renown weapons are a bastard sword forged of black steel and a revolving flintlock pistol. A mantle forged of some similar ore rests on his shoulders, a tattered but flowing cape trailing it. Affixed to the neckguard of the armor is an ancient wooden battle standard, obviously protected from the wear of time through some magical means. Some say that during combat this impractical looking standard is responsible for wings that burst from the man, propelling him onward at inhuman speed.
Deletions:
Revision [7403]
Edited on 2009-08-25 19:04:15 by ConnorDeusAdditions:
**Effects:**Throughout several years of patronage, Connor has acquired an effective and harrowing collection of armor and weaponry to compliment his natural skill at swordplay. Most commonly seen in a suit of skeletal plate mail, his most renown weapons are a bastard sword forged of black steel and a revolving flintlock pistol. A mantle forged of some similar ore rests on his shoulders, a tattered but flowing cape trailing it. Affixed to the neckguard of the armor is an ancient wooden battle standard, obviously protected from the wear of time through some magical means. Some say that during combat this impractical looking standard is responsible for wings that burst from the man, propelling him onward at inhuman speed.
Deletions:
Additions:
**Distinguishing Marks:** Connor's arms are heavily tattooed, very little skin remaining visible even without a shell of armor encasing them. The design is signature Ihoshan, though whatever connection the Sebiland-born mercenary has to the distant place he either doesn't tell or isn't sure himself.
**Effects:** ]Throughout several years of patronage, Connor has acquired an effective and harrowing collection of armor and weaponry to compliment his natural skill at swordplay. Most commonly seen in a suit of skeletal plate mail, his most renown weapons are a bastard sword forged of black steel and a revolving flintlock pistol. A mantle forged of some similar ore rests on his shoulders, a tattered but flowing cape trailing it. Affixed to the neckguard of the armor is an ancient wooden battle standard, obviously protected from the wear of time through some magical means. Some say that during combat this impractical looking standard is responsible for wings that burst from the man, propelling him onward at inhuman speed.
One of his most cherished pieces is an ornate pauldron fitted to his right arm, finishing at a bone white gauntlet. Looking carefully, one can read finely-carved ancient common inscriptions honoring the Deus lineage.
**Other Characteristics:** Though he's well known to revel in violence on the battlefield, there's a certain discipline about the soldier that keeps him distanced from the fiendish behavior that many professional sellswords seem inclined towards. This has benefitted Connor - in most cases - by allowing him to work with a broad range of patrons, for various causes; so long as the pay is right.
**Character Background:** It is said that of the human families once settled along the Vesserine River, a few can trace their roots back thousands of years to the most ancient and revered warriors of their race. The Deus clan believes itself to be among these. Until recently, little viable evidence has surfaced throughout the mired history of the war-torn region. It wasn't until Connor's arrival at the Coeur and his ensuing adventures within the Parthenon did he begin to understand his ancestral inheritance, and the presence of even greater questions regarding the centuries-old family.
While others sometimes retire after years of adventuring to settle into a more comfortable lifestyle, the swordsman often remarks that he was born to fight and will likely die doing just that.
**Effects:** ]Throughout several years of patronage, Connor has acquired an effective and harrowing collection of armor and weaponry to compliment his natural skill at swordplay. Most commonly seen in a suit of skeletal plate mail, his most renown weapons are a bastard sword forged of black steel and a revolving flintlock pistol. A mantle forged of some similar ore rests on his shoulders, a tattered but flowing cape trailing it. Affixed to the neckguard of the armor is an ancient wooden battle standard, obviously protected from the wear of time through some magical means. Some say that during combat this impractical looking standard is responsible for wings that burst from the man, propelling him onward at inhuman speed.
One of his most cherished pieces is an ornate pauldron fitted to his right arm, finishing at a bone white gauntlet. Looking carefully, one can read finely-carved ancient common inscriptions honoring the Deus lineage.
**Other Characteristics:** Though he's well known to revel in violence on the battlefield, there's a certain discipline about the soldier that keeps him distanced from the fiendish behavior that many professional sellswords seem inclined towards. This has benefitted Connor - in most cases - by allowing him to work with a broad range of patrons, for various causes; so long as the pay is right.
**Character Background:** It is said that of the human families once settled along the Vesserine River, a few can trace their roots back thousands of years to the most ancient and revered warriors of their race. The Deus clan believes itself to be among these. Until recently, little viable evidence has surfaced throughout the mired history of the war-torn region. It wasn't until Connor's arrival at the Coeur and his ensuing adventures within the Parthenon did he begin to understand his ancestral inheritance, and the presence of even greater questions regarding the centuries-old family.
While others sometimes retire after years of adventuring to settle into a more comfortable lifestyle, the swordsman often remarks that he was born to fight and will likely die doing just that.
Deletions:
**Effects:** In three years of patronage, Connor has acquired an effective and harrowing collection of armor and weaponry to compliment his natural skill at swordplay. A suit of skeletal platemail, the cloak of a now-deceased evil fae known as an Erlking, a heretical bastard sword forged of some lustreless black steel, and a revolving flintlock pistol seem to be only a portion of the soldier's growing armory. Most recently, a ceremonious-looking sleeve of archaic plate seems to have worked it's way into his day-to-day attire. The pauldron extends from the collarbone down, completing the masterfully crafted armor with a bone-white gauntlet. In ancient-common text, there is an inscription honoring the Deus family line. Connor seems particularly proud of this recovered heirloom, swearing to purvey the glory in warfare seemingly destined to his lineage.
**Other Characteristics:** Though he's well known to revel in violence on the battlefield, there's a certain discipline about the soldier that keeps him distanced from the fiendish behavior that many professional sellswords seem inclined towards. This has benefitted Connor - in some cases - by allowing him to work with a broad range of patrons, for various causes; so long as the pay was fair.
**Character Background:** It is said that of the human families once settled along the Vessarine River, a few can trace their roots back thousands of years to the most ancient and revered warriors of their race. The Deus clan believes itself to be among these. Until recently, little viable evidence has surfaced throughout the mired history of the war-torn region. It wasn't until Connor's arrival at the Coeur and his ensuing adventures within the Parthenon did he begin to understand his ancestral inheritance; the discovery of texts written by an ancestor, as well as the relic armor that adorns his right arm have given some scholars clues to what hidden truths may lay in the warrior-family's history.
Whatever shame may have befallen the once-revered name of his family, Connor strives to redeem himself and his name through the glory of war. While others sometimes retire after years of adventuring to settle into a more comfortable lifestyle, the young swordsman often remarks that he was born to fight and will likely die doing just that.
Additions:
The young human is bred for combat, and it shows in both demeanor and action. He speaks little of his past, but it is known that Connor once served in various Sebilander armies (he often comments fondly of being dismissed //twice// from Officer's School) before abandoning his nation to pursue more profitable work. The ransacking of his ancestral homeland by Baozite raiders, as well as the multitude of proxy-wars waged by the nobility have left the soldier with a particularly fierce disdain for both Orcish and Glamodrim brutes and the pompous aristocracy of his own people.
Whatever shame may have befallen the once-revered name of his family, Connor strives to redeem himself and his name through the glory of war. While others sometimes retire after years of adventuring to settle into a more comfortable lifestyle, the young swordsman often remarks that he was born to fight and will likely die doing just that.
Whatever shame may have befallen the once-revered name of his family, Connor strives to redeem himself and his name through the glory of war. While others sometimes retire after years of adventuring to settle into a more comfortable lifestyle, the young swordsman often remarks that he was born to fight and will likely die doing just that.
Deletions:
Whatever shame may have befallen the once-revered name of his family, Connor strives to redeem himself and his name through the glory of war. While others sometimes retire after years of adventuring to settle into a more comfortable lifestyle, the young human often remarks that he was born to fight and will likely die doing just that.
Additions:
**Distinguishing Marks:** The soldier's arms are heavily tattooed, very little flesh remaining visible even without a shell of armor encasing them. The design is signature Ihoshan, though whatever connection the Sebiland-born mercenary has to the far-away place he either doesn't tell or isn't sure himself.
**Effects:** In three years of patronage, Connor has acquired an effective and harrowing collection of armor and weaponry to compliment his natural skill at swordplay. A suit of skeletal platemail, the cloak of a now-deceased evil fae known as an Erlking, a heretical bastard sword forged of some lustreless black steel, and a revolving flintlock pistol seem to be only a portion of the soldier's growing armory. Most recently, a ceremonious-looking sleeve of archaic plate seems to have worked it's way into his day-to-day attire. The pauldron extends from the collarbone down, completing the masterfully crafted armor with a bone-white gauntlet. In ancient-common text, there is an inscription honoring the Deus family line. Connor seems particularly proud of this recovered heirloom, swearing to purvey the glory in warfare seemingly destined to his lineage.
**Character Background:** It is said that of the human families once settled along the Vessarine River, a few can trace their roots back thousands of years to the most ancient and revered warriors of their race. The Deus clan believes itself to be among these. Until recently, little viable evidence has surfaced throughout the mired history of the war-torn region. It wasn't until Connor's arrival at the Coeur and his ensuing adventures within the Parthenon did he begin to understand his ancestral inheritance; the discovery of texts written by an ancestor, as well as the relic armor that adorns his right arm have given some scholars clues to what hidden truths may lay in the warrior-family's history.
The young human is bred for combat, and it shows in both demeanor and action. He speaks little of his past, but it is known that Connor once served in various Sebilander armies before abandoning his nation to pursue more profitable work. The ransacking of his ancestral homeland by Baozite raiders, as well as the multitude of proxy-wars waged by the nobility have left the soldier with a particularly fierce disdain for both Orcish and Glamodrim brutes and the pompous aristocracy of his own people.
Whatever shame may have befallen the once-revered name of his family, Connor strives to redeem himself and his name through the glory of war. While others sometimes retire after years of adventuring to settle into a more comfortable lifestyle, the young human often remarks that he was born to fight and will likely die doing just that.
**Effects:** In three years of patronage, Connor has acquired an effective and harrowing collection of armor and weaponry to compliment his natural skill at swordplay. A suit of skeletal platemail, the cloak of a now-deceased evil fae known as an Erlking, a heretical bastard sword forged of some lustreless black steel, and a revolving flintlock pistol seem to be only a portion of the soldier's growing armory. Most recently, a ceremonious-looking sleeve of archaic plate seems to have worked it's way into his day-to-day attire. The pauldron extends from the collarbone down, completing the masterfully crafted armor with a bone-white gauntlet. In ancient-common text, there is an inscription honoring the Deus family line. Connor seems particularly proud of this recovered heirloom, swearing to purvey the glory in warfare seemingly destined to his lineage.
**Character Background:** It is said that of the human families once settled along the Vessarine River, a few can trace their roots back thousands of years to the most ancient and revered warriors of their race. The Deus clan believes itself to be among these. Until recently, little viable evidence has surfaced throughout the mired history of the war-torn region. It wasn't until Connor's arrival at the Coeur and his ensuing adventures within the Parthenon did he begin to understand his ancestral inheritance; the discovery of texts written by an ancestor, as well as the relic armor that adorns his right arm have given some scholars clues to what hidden truths may lay in the warrior-family's history.
The young human is bred for combat, and it shows in both demeanor and action. He speaks little of his past, but it is known that Connor once served in various Sebilander armies before abandoning his nation to pursue more profitable work. The ransacking of his ancestral homeland by Baozite raiders, as well as the multitude of proxy-wars waged by the nobility have left the soldier with a particularly fierce disdain for both Orcish and Glamodrim brutes and the pompous aristocracy of his own people.
Whatever shame may have befallen the once-revered name of his family, Connor strives to redeem himself and his name through the glory of war. While others sometimes retire after years of adventuring to settle into a more comfortable lifestyle, the young human often remarks that he was born to fight and will likely die doing just that.
Deletions:
**Character Background:** (Under Reconstruction)
Revision [7209]
Edited on 2009-07-25 21:30:33 by ConnorDeusAdditions:
**Band:** Green
Deletions:
Revision [7208]
Edited on 2009-07-25 21:29:54 by ConnorDeusAdditions:
{{image class="left" alt="Connor" title="" url="http://i768.photobucket.com/albums/xx325/SicGeist9/1184010963259.jpg"}}
**Occupation:** Mercenary, "Contractor"
**Character Background:** (Under Reconstruction)
**Occupation:** Mercenary, "Contractor"
**Character Background:** (Under Reconstruction)
Deletions:
**Occupation:** Mercenary, bouncer, vigilante
**Residence:** The Golden Anchor, a once-violent tavern near the docks.
**Distinguishing Marks:** Even without the harrowing armor, weaponry, and masks there is something eccentric about the young human. From the wrist to elbow of each arm, flights of crows are inked in a signature Ihoshan style. His most common mask is reminiscent of a geisha, it's thin lips curled into a devil's smile. If there is any further connection between the Sebiland-born mercenary and the far-away land, he has either not spoken of it or isn't even sure himself.
Those who knew Connor since his arrival within the Coeur might notice the complete change of facial features and hair color; either a deliberate preemptive measure, or the results of paranoid psychosis. Thanks to this, perhaps, it would appear that the soldier's face has escaped the marks now plenitful across the rest of his body - in fact, it's only had less time to gather them.
**Character Background:** Born to a line of farmers-turned-soldiers who inevitably live to fight and retire as farmers yet again, Connor Deus II has seen twenty five years of life - three of which have now been spent as a patron of the Parthenon. Hailing from the barony of Adenhault, Connor and his siblings were raised by his father alone, on the family's ancestral farm near the banks of the Vessarine. Between his breeding and the physical labors of farming, the boy was destined to join the Baron's army in his father's footsteps.
And so he did, for a time. Finding little glory in the crushing defeat and ransacking of his homeland by the armies of Ang'Arta, Connor eventually abandoned his service to the Baron and took up residence within the Coeur as a mercenary. Having found an income far greater than the Nobles' meager offerings, a source of perpetual employment, and a growing reputation within the city seems to have rooted him here for the time being.
To date, he can be found at his room at the Golden Anchor. The tavern was once renown for the drunken, riot-like brawls that spread from it's doors due to the unruly sailors and culturally-based violence that seemed so prone in the area. Now armed with a trained staff of bouncers and security agents - counting among their number Connor and a large half-orc by the name of Mortimer, the Golden Anchor has become considerably calmer and a much more profitable endevor. At the tavern where it wasn't uncommon three years ago for men to be beaten to death, the business has since earned a merchant family of four and two guardsmen as recurring patrons. This apparent blessing led the proprietor to grant Connor 'workspace' in the cellar, which is always kept clean and empty - and locked, when in use, though nobody really can be sure what happens during these periods except those inside.
Revision [7207]
Edited on 2009-07-25 21:25:10 by ConnorDeusAdditions:
{{image class="left" alt="Connor" title="" url="http://i768.photobucket.com/albums/xx325/SicGeist9/1184010963259.jpg}}
Deletions:
Additions:
{{image class="left" alt="Connor" title="" url="http://i523.photobucket.com/albums/w357/SicGeist/ConnorDeusED.jpg"}}
Deletions:
Additions:
**Distinguishing Marks:** Even without the harrowing armor, weaponry, and masks there is something eccentric about the young human. From the wrist to elbow of each arm, flights of crows are inked in a signature Ihoshan style. His most common mask is reminiscent of a geisha, it's thin lips curled into a devil's smile. If there is any further connection between the Sebiland-born mercenary and the far-away land, he has either not spoken of it or isn't even sure himself.
Those who knew Connor since his arrival within the Coeur might notice the complete change of facial features and hair color; either a deliberate preemptive measure, or the results of paranoid psychosis. Thanks to this, perhaps, it would appear that the soldier's face has escaped the marks now plenitful across the rest of his body - in fact, it's only had less time to gather them.
**Effects:** In three years of patronage, Connor has acquired an effective - and slightly macabre - collection of armor and weaponry to compliment his natural skill at swordplay. A suit of skeletal platemail, the cloak of a now-deceased evil fae known as an Erlking, a heretical bastard sword forged of some lustreless black steel, and a revolving flintlock pistol seem to be only a portion of the soldier's growing armory. Most recently, a ceremonious-looking sleeve of armor seems to have worked it's way into his day-to-day attire. The pauldron extends from the collarbone down, completing the masterfully crafted armor with a bone-white gauntlet. In an archaic-common text, there is an inscription honoring the Deus family line. Connor seems particularly proud of this recovered heirloom, swearing to purvey the glory in warfare seemingly destined to his lineage.
**Other Characteristics:** Though he's well known to revel in violence on the battlefield, there's a certain discipline about the soldier that keeps him distanced from the fiendish behavior that many professional sellswords seem inclined towards. This has benefitted Connor - in some cases - by allowing him to work with a broad range of patrons, for various causes; so long as the pay was fair.
**Character Background:** Born to a line of farmers-turned-soldiers who inevitably live to fight and retire as farmers yet again, Connor Deus II has seen twenty five years of life - three of which have now been spent as a patron of the Parthenon. Hailing from the barony of Adenhault, Connor and his siblings were raised by his father alone, on the family's ancestral farm near the banks of the Vessarine. Between his breeding and the physical labors of farming, the boy was destined to join the Baron's army in his father's footsteps.
And so he did, for a time. Finding little glory in the crushing defeat and ransacking of his homeland by the armies of Ang'Arta, Connor eventually abandoned his service to the Baron and took up residence within the Coeur as a mercenary. Having found an income far greater than the Nobles' meager offerings, a source of perpetual employment, and a growing reputation within the city seems to have rooted him here for the time being.
To date, he can be found at his room at the Golden Anchor. The tavern was once renown for the drunken, riot-like brawls that spread from it's doors due to the unruly sailors and culturally-based violence that seemed so prone in the area. Now armed with a trained staff of bouncers and security agents - counting among their number Connor and a large half-orc by the name of Mortimer, the Golden Anchor has become considerably calmer and a much more profitable endevor. At the tavern where it wasn't uncommon three years ago for men to be beaten to death, the business has since earned a merchant family of four and two guardsmen as recurring patrons. This apparent blessing led the proprietor to grant Connor 'workspace' in the cellar, which is always kept clean and empty - and locked, when in use, though nobody really can be sure what happens during these periods except those inside.
Those who knew Connor since his arrival within the Coeur might notice the complete change of facial features and hair color; either a deliberate preemptive measure, or the results of paranoid psychosis. Thanks to this, perhaps, it would appear that the soldier's face has escaped the marks now plenitful across the rest of his body - in fact, it's only had less time to gather them.
**Effects:** In three years of patronage, Connor has acquired an effective - and slightly macabre - collection of armor and weaponry to compliment his natural skill at swordplay. A suit of skeletal platemail, the cloak of a now-deceased evil fae known as an Erlking, a heretical bastard sword forged of some lustreless black steel, and a revolving flintlock pistol seem to be only a portion of the soldier's growing armory. Most recently, a ceremonious-looking sleeve of armor seems to have worked it's way into his day-to-day attire. The pauldron extends from the collarbone down, completing the masterfully crafted armor with a bone-white gauntlet. In an archaic-common text, there is an inscription honoring the Deus family line. Connor seems particularly proud of this recovered heirloom, swearing to purvey the glory in warfare seemingly destined to his lineage.
**Other Characteristics:** Though he's well known to revel in violence on the battlefield, there's a certain discipline about the soldier that keeps him distanced from the fiendish behavior that many professional sellswords seem inclined towards. This has benefitted Connor - in some cases - by allowing him to work with a broad range of patrons, for various causes; so long as the pay was fair.
**Character Background:** Born to a line of farmers-turned-soldiers who inevitably live to fight and retire as farmers yet again, Connor Deus II has seen twenty five years of life - three of which have now been spent as a patron of the Parthenon. Hailing from the barony of Adenhault, Connor and his siblings were raised by his father alone, on the family's ancestral farm near the banks of the Vessarine. Between his breeding and the physical labors of farming, the boy was destined to join the Baron's army in his father's footsteps.
And so he did, for a time. Finding little glory in the crushing defeat and ransacking of his homeland by the armies of Ang'Arta, Connor eventually abandoned his service to the Baron and took up residence within the Coeur as a mercenary. Having found an income far greater than the Nobles' meager offerings, a source of perpetual employment, and a growing reputation within the city seems to have rooted him here for the time being.
To date, he can be found at his room at the Golden Anchor. The tavern was once renown for the drunken, riot-like brawls that spread from it's doors due to the unruly sailors and culturally-based violence that seemed so prone in the area. Now armed with a trained staff of bouncers and security agents - counting among their number Connor and a large half-orc by the name of Mortimer, the Golden Anchor has become considerably calmer and a much more profitable endevor. At the tavern where it wasn't uncommon three years ago for men to be beaten to death, the business has since earned a merchant family of four and two guardsmen as recurring patrons. This apparent blessing led the proprietor to grant Connor 'workspace' in the cellar, which is always kept clean and empty - and locked, when in use, though nobody really can be sure what happens during these periods except those inside.
Deletions:
**Distinguishing Marks:**
**Effects:**
**Other Characteristics:**
**Character Background:**
Revision [5860]
Edited on 2008-08-04 18:29:37 by ConnorDeusAdditions:
**Hair:** Black, shoulder-length.
Deletions:
Additions:
**Occupation:** Mercenary, bouncer, vigilante
**Residence:** The Golden Anchor, a once-violent tavern near the docks.
//**Under Construction..**//
**Distinguishing Marks:**
**Effects:**
**Other Characteristics:**
**Character Background:**
**Residence:** The Golden Anchor, a once-violent tavern near the docks.
//**Under Construction..**//
**Distinguishing Marks:**
**Effects:**
**Other Characteristics:**
**Character Background:**
Deletions:
**Residence:** The Golden Anchor, a rowdy tavern near the docks.
**Distinguishing Marks:** Both arms are visibly tattooed past the elbow, each inked with a flight of crows winding upward to his shoulders. The artistic style and method of inking are both of a distinct Ihoshan origin.
**Effects:** The most prominant pieces of Connor's attire are usually what others remember and identify him by; his masks. The human rarely goes through any extensive means to hide his identity, and claims that the artificial visages are meant to conceal the horrible scarring inflicted upon him by a creature of Chaos while fighting in an extra-planar arena. While 'off-duty', Connor dons an Ihoshan-crafted mask of polished ivory and laquered wood. His clothing when not adventuring is usually functional, almost uniform in nature, likely a product of his time spent in the Adenhault military.
While working, the ex-soldier usually employs the use of a magical mask known as Vassago's Veil. The visage is painted in black and complimented with darkened crimson lines falling from each eye. The expression of Vassago's Veil is one of smug and cruel contentment, rather than placid stoicism of the mundane Ihoshan mask.
Connor survived his early career without the use of much armor at all, but quickly assembled a harrowing collection of piecemeal armors to compliment the intense physical, mental, and moral strain that the Parthenon brought him. Most recent of which is a suit of skeletal plate, braced with bone and steel to give the appearance of fusion to the soldier's own skeleton. His back is decorated by what once belonged to a now-deceased Erlking, a grayish white cloak of snow leopard fur. His weapons are secured to a belt, one side holstering a strangely modified flintlock pistol, the other sheathing a heretical bastard sword forged of a lustreless black steel.
**Other Characteristics:** Although humble and simple in terms of the academic sciences, Connor is an exceptionally well-read individual considering his occupation. He has been known to study the history and politics of the Twelve Kingdoms, and other worldly cultures - particularly, tribal Ihoshi. Most recently, he has become fascinated with military history regarding various regions of his old home of Adenhault.
**Character Background:** Connor's father, of whom he was named after, served as a career adventurer and soldier in the Adenhault military before settling down to the quiet farm life. There, nestled into lands that would eventually be taken by the Baozites in their campaign into Sebiland, the old soldier raised three children. The eldest, a son, would come to be inspired by his father's tales of battle and intrigue. From a very young age, the boy felt compelled to do as his father had and volunteer his life to the barony.
Connor's early years made him strong, the labor of farm work strengthening his body and bolstering his endurance. In time, his father would teach him how to properly maintain and use a sword and armor, having no delusions of a world without orcish raiding parties. Connor worked until the age of twenty, then left to join the Baron's army.
Two years would pass, in which Connor saw pitched skirmishes that posed no serious danger or even thrill. Throughout this time, the young human would become disillusioned with his dreams of glory, finding no great war and no epic journey waiting in the Baron's service. He drilled with his regiment and rode on scouting and reconaissance missions, but only twice in this time would he draw his blade - both involving orc raiders that had already been dispersed by a larger contingent of soldiers.
When the Baozites invaded his homeland, Connor faught in minor battles along the river and woods' edge before his division was scattered. Wounded and lost, the soldier was picked up on the roadside by a caravan of Celestians on a pilgrimage. Death seemed to be drawing in on the soldier, his injuries and a growing fever heralding what was almost a very abrupt end; but such would not come to be. Over a course of several days, the priests would soothe his fever and mend his wounds. When consciousness found him, Connor was laying in the infirmary of the Coeur D'Ennui's Temple of the Sun.
He would spend one year as a mercenary at the Parthenon before formally resigning - or, some would say, abandoning - his service to the Baron of Adenhault. Connor has lived as a sell-sword for three years now, though still holding down his staff posistion at the Golden Anchor. Other more mysterious habits have been developed since his work in the city began, though none but the closest of his companions know of these pseudo-psychotic behaviors.
Revision [4844]
Edited on 2008-03-02 16:07:56 by ConnorDeusAdditions:
When the Baozites invaded his homeland, Connor faught in minor battles along the river and woods' edge before his division was scattered. Wounded and lost, the soldier was picked up on the roadside by a caravan of Celestians on a pilgrimage. Death seemed to be drawing in on the soldier, his injuries and a growing fever heralding what was almost a very abrupt end; but such would not come to be. Over a course of several days, the priests would soothe his fever and mend his wounds. When consciousness found him, Connor was laying in the infirmary of the Coeur D'Ennui's Temple of the Sun.
Deletions:
Additions:
He would spend one year as a mercenary at the Parthenon before formally resigning - or, some would say, abandoning - his service to the Baron of Adenhault. Connor has lived as a sell-sword for three years now, though still holding down his staff posistion at the Golden Anchor. Other more mysterious habits have been developed since his work in the city began, though none but the closest of his companions know of these pseudo-psychotic behaviors.
Deletions:
Revision [4570]
Edited on 2008-01-24 23:09:15 by ConnorDeusAdditions:
**Effects:** The most prominant pieces of Connor's attire are usually what others remember and identify him by; his masks. The human rarely goes through any extensive means to hide his identity, and claims that the artificial visages are meant to conceal the horrible scarring inflicted upon him by a creature of Chaos while fighting in an extra-planar arena. While 'off-duty', Connor dons an Ihoshan-crafted mask of polished ivory and laquered wood. His clothing when not adventuring is usually functional, almost uniform in nature, likely a product of his time spent in the Adenhault military.
While working, the ex-soldier usually employs the use of a magical mask known as Vassago's Veil. The visage is painted in black and complimented with darkened crimson lines falling from each eye. The expression of Vassago's Veil is one of smug and cruel contentment, rather than placid stoicism of the mundane Ihoshan mask.
When the Baozites invaded his homeland, Connor faught several pitched skirmishes along the river and woods' edge before his division was scattered. Wounded and lost, the soldier was picked up on the roadside by a caravan of Celestians on a pilgrimage. Death seemed to be drawing in on the soldier, his injuries and a growing fever heralding what was almost a very abrupt end; but such would not come to be. Over a course of several days, the priests would soothe his fever and mend his wounds. When consciousness found him, Connor was laying in the infirmary of the Coeur D'Ennui's Temple of the Sun.
He would spend one year as a mercenary at the Parthenon before formally resigning - or, some would say, abandoning - his service to the Baron of Adenhault. Connor has lived as a sell-sword for three years now, though still holding down his staff posistion at the Golden Anchor. Other more mysterious habits have been developed since his work in the city began, but none but the closest of his companions know of these pseudo-psychotic behaviors.
While working, the ex-soldier usually employs the use of a magical mask known as Vassago's Veil. The visage is painted in black and complimented with darkened crimson lines falling from each eye. The expression of Vassago's Veil is one of smug and cruel contentment, rather than placid stoicism of the mundane Ihoshan mask.
When the Baozites invaded his homeland, Connor faught several pitched skirmishes along the river and woods' edge before his division was scattered. Wounded and lost, the soldier was picked up on the roadside by a caravan of Celestians on a pilgrimage. Death seemed to be drawing in on the soldier, his injuries and a growing fever heralding what was almost a very abrupt end; but such would not come to be. Over a course of several days, the priests would soothe his fever and mend his wounds. When consciousness found him, Connor was laying in the infirmary of the Coeur D'Ennui's Temple of the Sun.
He would spend one year as a mercenary at the Parthenon before formally resigning - or, some would say, abandoning - his service to the Baron of Adenhault. Connor has lived as a sell-sword for three years now, though still holding down his staff posistion at the Golden Anchor. Other more mysterious habits have been developed since his work in the city began, but none but the closest of his companions know of these pseudo-psychotic behaviors.
Deletions:
While working, the ex-soldier usually employs the use of a magical mask known as Vassago's Veil. The visage is painted in black and complimented with darkened crimson lines falling from each eye. The expression of Vassago's Veil is one of smug and cruel contentment, rather than placid stoicism of the mundane Ihoshi mask.
[In progress]
Additions:
{{image class="left" alt="Connor" title="" url="http://img.photobucket.com/albums/v377/ZackIsPurdy/ConnorMasked.jpg"}}
**Weight:** 195
**Distinguishing Marks:** Both arms are visibly tattooed past the elbow, each inked with a flight of crows winding upward to his shoulders. The artistic style and method of inking are both of a distinct Ihoshan origin.
Connor survived his early career without the use of much armor at all, but quickly assembled a harrowing collection of piecemeal armors to compliment the intense physical, mental, and moral strain that the Parthenon brought him. Most recent of which is a suit of skeletal plate, braced with bone and steel to give the appearance of fusion to the soldier's own skeleton. His back is decorated by what once belonged to a now-deceased Erlking, a grayish white cloak of snow leopard fur. His weapons are secured to a belt, one side holstering a strangely modified flintlock pistol, the other sheathing a heretical bastard sword forged of a lustreless black steel.
**Character Background:** Connor's father, of whom he was named after, served as a career adventurer and soldier in the Adenhault military before settling down to the quiet farm life. There, nestled into lands that would eventually be taken by the Baozites in their campaign into Sebiland, the old soldier raised three children. The eldest, a son, would come to be inspired by his father's tales of battle and intrigue. From a very young age, the boy felt compelled to do as his father had and volunteer his life to the barony.
Connor's early years made him strong, the labor of farm work strengthening his body and bolstering his endurance. In time, his father would teach him how to properly maintain and use a sword and armor, having no delusions of a world without orcish raiding parties. Connor worked until the age of twenty, then left to join the Baron's army.
Two years would pass, in which Connor saw pitched skirmishes that posed no serious danger or even thrill. Throughout this time, the young human would become disillusioned with his dreams of glory, finding no great war and no epic journey waiting in the Baron's service. He drilled with his regiment and rode on scouting and reconaissance missions, but only twice in this time would he draw his blade - both involving orc raiders that had already been dispersed by a larger contingent of soldiers.
[In progress]
**Weight:** 195
**Distinguishing Marks:** Both arms are visibly tattooed past the elbow, each inked with a flight of crows winding upward to his shoulders. The artistic style and method of inking are both of a distinct Ihoshan origin.
Connor survived his early career without the use of much armor at all, but quickly assembled a harrowing collection of piecemeal armors to compliment the intense physical, mental, and moral strain that the Parthenon brought him. Most recent of which is a suit of skeletal plate, braced with bone and steel to give the appearance of fusion to the soldier's own skeleton. His back is decorated by what once belonged to a now-deceased Erlking, a grayish white cloak of snow leopard fur. His weapons are secured to a belt, one side holstering a strangely modified flintlock pistol, the other sheathing a heretical bastard sword forged of a lustreless black steel.
**Character Background:** Connor's father, of whom he was named after, served as a career adventurer and soldier in the Adenhault military before settling down to the quiet farm life. There, nestled into lands that would eventually be taken by the Baozites in their campaign into Sebiland, the old soldier raised three children. The eldest, a son, would come to be inspired by his father's tales of battle and intrigue. From a very young age, the boy felt compelled to do as his father had and volunteer his life to the barony.
Connor's early years made him strong, the labor of farm work strengthening his body and bolstering his endurance. In time, his father would teach him how to properly maintain and use a sword and armor, having no delusions of a world without orcish raiding parties. Connor worked until the age of twenty, then left to join the Baron's army.
Two years would pass, in which Connor saw pitched skirmishes that posed no serious danger or even thrill. Throughout this time, the young human would become disillusioned with his dreams of glory, finding no great war and no epic journey waiting in the Baron's service. He drilled with his regiment and rode on scouting and reconaissance missions, but only twice in this time would he draw his blade - both involving orc raiders that had already been dispersed by a larger contingent of soldiers.
[In progress]
Deletions:
**Distinguishing Marks:** Both arms are visibly tattooed past the elbow, each inked with a flight of crows winding upward to his shoulders. The artistic style and method of inking are both of a distinct Ihoshi origin.
Connor survived his early career without the use of much armor at all, but quickly assembled a harrowing collection of piecemeal armors to compliment the intense physical, mental, and moral strain that the Parthenon brought him. Most recent of which is a suit of skeletal plate, braced with bone and steel to give the appearance of fusion to the soldier's own skeleton. His back is decorated by what once belonged to a now-deceased Earlking, a grayish white cloak of snow leopard fur. His weapons are secured to a belt, one side holstering a strangely modified flintlock pistol, the other sheathing a heretical bastard sword forged of a lustreless black steel.
**Character Background:** In Progress.
Revision [4330]
Edited on 2007-12-05 18:01:23 by ConnorDeusAdditions:
**Race:** Human
**Band:** Yellow
**Hair:** Black, shoulder-length. Grown longer during long journies or detainment.
Connor survived his early career without the use of much armor at all, but quickly assembled a harrowing collection of piecemeal armors to compliment the intense physical, mental, and moral strain that the Parthenon brought him. Most recent of which is a suit of skeletal plate, braced with bone and steel to give the appearance of fusion to the soldier's own skeleton. His back is decorated by what once belonged to a now-deceased Earlking, a grayish white cloak of snow leopard fur. His weapons are secured to a belt, one side holstering a strangely modified flintlock pistol, the other sheathing a heretical bastard sword forged of a lustreless black steel.
**Band:** Yellow
**Hair:** Black, shoulder-length. Grown longer during long journies or detainment.
Connor survived his early career without the use of much armor at all, but quickly assembled a harrowing collection of piecemeal armors to compliment the intense physical, mental, and moral strain that the Parthenon brought him. Most recent of which is a suit of skeletal plate, braced with bone and steel to give the appearance of fusion to the soldier's own skeleton. His back is decorated by what once belonged to a now-deceased Earlking, a grayish white cloak of snow leopard fur. His weapons are secured to a belt, one side holstering a strangely modified flintlock pistol, the other sheathing a heretical bastard sword forged of a lustreless black steel.
Deletions:
**Band:** Orange
**Hair:** Brown, shoulder-length. Grown longer during long travels or detainment.
Connor survived his early career without the use of much armor at all, learning several hard-learned lessons before investing in a suit of proper mail. Even so, the swordsman tries to keep his armor concealed beneath a calf-length black duster. Secured almost always at his hip or across his back is the wicked Blade of Blasphemy, an unholy weapon forged to bathe in the blood of zealots of any faith.
Additions:
{{image url="http://i144.photobucket.com/albums/r172/Nimea/ParthosBanner.jpg"}}
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=====__**Connor Deus II**__=====
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=====__**Connor Deus II**__=====