{{image url="http://i144.photobucket.com/albums/r172/Nimea/ParthosBanner2.jpg"}} __**[[HomePage Home]]**__, __**[[Rules Rules]]**__, __**[[http://www.parthosrpg.com/mboard/ Message Boards]]**__, __**[[www.parthosrpg.com/aim.php The Parthenon (AIM)]]__, __[[www.parthosrpg.com/aol.php The Parthenon (AOL)]]**__ __**[[Combat Back to "Combat"]]**__ =====**__Bell Curve Chart__**===== To calculate the results of a BC roll (usually used for damage, but occasionally for other reasons), a d100 is rolled and the result is rolled on the appropriate table. ''*''Note that if you hit for your maximum damage on your weapon, you will crit, which allows you to roll again for additional damage. See __[[Combat criticals]]__ at the bottom of the Combat section. **BC4 Chart** 01 - 15 = 4 points of damage 16 - 50 = 3 points of damage 51 - 85 = 2 points of damage 86 - 00 = 1 point of damage **BC6 Chart** 01 - 08 = 6 points of damage 09 - 25 = 5 points of damage 26 - 50 = 4 points of damage 51 - 75 = 3 points of damage 76 - 92 = 2 points of damage 93 - 00 = 1 point of damage **BC8 Chart** 01 - 05 = 8 points of damage 06 - 15 = 7 points of damage 16 - 30 = 6 points of damage 31 - 50 = 5 points of damage 51 - 70 = 4 points of damage 71 - 85 = 3 points of damage 86 - 95 = 2 points of damage 96 - 00 = 1 point of damage **BC10 Chart** 01 - 03 = 10 points of damage 04 - 10 = 9 points of damage 11 - 20 = 8 points of damage 21 - 33 = 7 points of damage 34 - 50 = 6 points of damage 51 - 67 = 5 points of damage 68 - 80 = 4 points of damage 81 - 90 = 3 points of damage 91 - 97 = 2 points of damage 98 - 00 = 1 point of damage **BC12 Chart** 01 - 02 = 12 points of damage 03 - 07 = 11 points of damage 08 - 14 = 10 points of damage 15 - 23 = 9 points of damage 24 - 35 = 8 points of damage 36 - 50 = 7 points of damage 51 - 65 = 6 points of damage 66 - 77 = 5 points of damage 78 - 86 = 4 points of damage 87 - 93 = 3 points of damage 94 - 98 = 2 points of damage 99 - 00 = 1 point of damage ----