Deletions:
Revision [6364]
Edited on 2009-01-08 15:23:24 by CgetdElcot [http://mahohmie.qsh.eu/resource1997.htm]Additions:
[[http://mahohmie.qsh.eu/resource1997.htm my love is like wo video]] [[http://saererg.0lx.net/20081110-judge-judy-video.htm judge judy video clip]] [[http://bukgetert.0lx.net/article-124.htm archos av420 20gb video player]] [[http://caraines.qsh.eu/bocricczd.htm pokemon video xd]] [[http://fispruil.qsh.eu/news718.html keane live videos]]
Deletions:
Additions:
[[http://caraines.qsh.eu/bofirewfa.htm name that movie game]] [[http://tacataca.strefa.pl/comment-1640.htm state of the union funny video]] [[http://lofaako.strefa.pl/sitemap.html http]] [[http://ettaelt.strefa.pl/news-6.html mistake in movies]] [[http://sematild.qsh.eu/sitemap.htm links]]
Revision [6277]
Edited on 2008-12-16 15:59:27 by LtCleransDeletions:
Additions:
liracdel
Additions:
03 - 07 = 11 points of damage
08 - 14 = 10 points of damage
15 - 23 = 9 points of damage
24 - 35 = 8 points of damage
36 - 50 = 7 points of damage
51 - 65 = 6 points of damage
66 - 77 = 5 points of damage
78 - 86 = 4 points of damage
87 - 93 = 3 points of damage
94 - 98 = 2 points of damage
08 - 14 = 10 points of damage
15 - 23 = 9 points of damage
24 - 35 = 8 points of damage
36 - 50 = 7 points of damage
51 - 65 = 6 points of damage
66 - 77 = 5 points of damage
78 - 86 = 4 points of damage
87 - 93 = 3 points of damage
94 - 98 = 2 points of damage
Deletions:
07 - 11 = 10 points of damage
12 - 19 = 9 points of damage
20 - 31 = 8 points of damage
32 - 50 = 7 points of damage
51 - 69 = 6 points of damage
70 - 81 = 5 points of damage
82 - 89 = 4 points of damage
90 - 94 = 3 points of damage
95 - 98 = 2 points of damage
Deletions:
Revision [4230]
Edited on 2007-11-22 12:38:52 by BolatAbasgAdditions:
elcaliel
Additions:
__**[[Combat Back to "Combat"]]**__
Deletions:
Additions:
__**[[Combat Combat]]**__
Revision [852]
Edited on 2007-02-23 22:30:31 by NimeaSylvanosAdditions:
{{image url="http://i144.photobucket.com/albums/r172/Nimea/ParthosBanner2.jpg"}}
__**[[HomePage Home]]**__, __**[[Rules Rules]]**__, __**[[http://www.parthosrpg.com/mboard/ Message Boards]]**__, __**[[www.parthosrpg.com/aim.php The Parthenon (AIM)]]__, __[[www.parthosrpg.com/aol.php The Parthenon (AOL)]]**__
__**[[HomePage Home]]**__, __**[[Rules Rules]]**__, __**[[http://www.parthosrpg.com/mboard/ Message Boards]]**__, __**[[www.parthosrpg.com/aim.php The Parthenon (AIM)]]__, __[[www.parthosrpg.com/aol.php The Parthenon (AOL)]]**__
Deletions:
Revision [750]
Edited on 2007-02-20 14:48:05 by NimeaSylvanosAdditions:
__**[[HomePage Home]]**__, __**[[Rules Rules]]**__, __**[[www.parthosrpg.com Original Site]]**__, __**[[www.parthosrpg.com/aim.php The Parthenon (AIM)]]__, __[[www.parthosrpg.com/aol.php The Parthenon (AOL)]]**__
Deletions:
Revision [638]
Edited on 2006-09-24 23:22:12 by NimeaSylvanosAdditions:
To calculate the results of a BC roll (usually used for damage, but occasionally for other reasons), a d100 is rolled and the result is rolled on the appropriate table. ''*''Note that if you hit for your maximum damage on your weapon, you will crit, which allows you to roll again for additional damage. See __[[Combat criticals]]__ at the bottom of the Combat section.
Deletions:
Revision [637]
Edited on 2006-09-24 23:21:56 by NimeaSylvanosAdditions:
__**[[HomePage Home]]**__, __**[[Rules Rules]]**__, __**[[www.parthosrpg.com/forum/ Forum]]**__, __**[[www.parthosrpg.com Original Site]]**__, __**[[Combat Combat]]**__
To calculate the results of a BC roll (usually used for damage, but occasionally for other reasons), a d100 is rolled and the result is rolled on the appropriate table. ''*''Note that if you hit for your maximum damage on your weapon, you will crit, which allows you to roll again for additional damage. See **__[[Combat Criticals]]__** at the bottom of the Combat section.
To calculate the results of a BC roll (usually used for damage, but occasionally for other reasons), a d100 is rolled and the result is rolled on the appropriate table. ''*''Note that if you hit for your maximum damage on your weapon, you will crit, which allows you to roll again for additional damage. See **__[[Combat Criticals]]__** at the bottom of the Combat section.
Deletions:
To calculate the results of a BC roll (usually used for damage, but occasionally for other reasons), a d100 is rolled and the result is rolled on the appropriate table. ''*''Note that if you hit for your maximum damage on your weapon, you will crit, which allows you to roll again for additional damage.
Revision [636]
Edited on 2006-09-24 23:20:38 by NimeaSylvanosAdditions:
To calculate the results of a BC roll (usually used for damage, but occasionally for other reasons), a d100 is rolled and the result is rolled on the appropriate table. ''*''Note that if you hit for your maximum damage on your weapon, you will crit, which allows you to roll again for additional damage.
Deletions:
Revision [440]
Edited on 2006-09-13 13:16:42 by NimeaSylvanosAdditions:
----
Revision [135]
Edited on 2006-09-11 08:50:33 by PgmTadrokAdditions:
To calculate the results of a BC roll (usually used for damage, but occasionally for other reasons), a d100 is rolled and the result is rolled on the appropriate table.
Revision [80]
Edited on 2006-09-09 02:00:38 by NimeaSylvanosAdditions:
=====**__Bell Curve Chart__**=====
**BC4 Chart**
01 - 15 = 4 points of damage
16 - 50 = 3 points of damage
51 - 85 = 2 points of damage
86 - 00 = 1 point of damage
**BC6 Chart**
01 - 08 = 6 points of damage
09 - 25 = 5 points of damage
26 - 50 = 4 points of damage
51 - 75 = 3 points of damage
76 - 92 = 2 points of damage
93 - 00 = 1 point of damage
**BC8 Chart**
01 - 05 = 8 points of damage
06 - 15 = 7 points of damage
16 - 30 = 6 points of damage
31 - 50 = 5 points of damage
51 - 70 = 4 points of damage
71 - 85 = 3 points of damage
86 - 95 = 2 points of damage
96 - 00 = 1 point of damage
**BC10 Chart**
01 - 03 = 10 points of damage
04 - 10 = 9 points of damage
11 - 20 = 8 points of damage
21 - 33 = 7 points of damage
34 - 50 = 6 points of damage
51 - 67 = 5 points of damage
68 - 80 = 4 points of damage
81 - 90 = 3 points of damage
91 - 97 = 2 points of damage
98 - 00 = 1 point of damage
**BC12 Chart**
01 - 02 = 12 points of damage
03 - 06 = 11 points of damage
07 - 11 = 10 points of damage
12 - 19 = 9 points of damage
20 - 31 = 8 points of damage
32 - 50 = 7 points of damage
51 - 69 = 6 points of damage
70 - 81 = 5 points of damage
82 - 89 = 4 points of damage
90 - 94 = 3 points of damage
95 - 98 = 2 points of damage
99 - 00 = 1 point of damage
**BC4 Chart**
01 - 15 = 4 points of damage
16 - 50 = 3 points of damage
51 - 85 = 2 points of damage
86 - 00 = 1 point of damage
**BC6 Chart**
01 - 08 = 6 points of damage
09 - 25 = 5 points of damage
26 - 50 = 4 points of damage
51 - 75 = 3 points of damage
76 - 92 = 2 points of damage
93 - 00 = 1 point of damage
**BC8 Chart**
01 - 05 = 8 points of damage
06 - 15 = 7 points of damage
16 - 30 = 6 points of damage
31 - 50 = 5 points of damage
51 - 70 = 4 points of damage
71 - 85 = 3 points of damage
86 - 95 = 2 points of damage
96 - 00 = 1 point of damage
**BC10 Chart**
01 - 03 = 10 points of damage
04 - 10 = 9 points of damage
11 - 20 = 8 points of damage
21 - 33 = 7 points of damage
34 - 50 = 6 points of damage
51 - 67 = 5 points of damage
68 - 80 = 4 points of damage
81 - 90 = 3 points of damage
91 - 97 = 2 points of damage
98 - 00 = 1 point of damage
**BC12 Chart**
01 - 02 = 12 points of damage
03 - 06 = 11 points of damage
07 - 11 = 10 points of damage
12 - 19 = 9 points of damage
20 - 31 = 8 points of damage
32 - 50 = 7 points of damage
51 - 69 = 6 points of damage
70 - 81 = 5 points of damage
82 - 89 = 4 points of damage
90 - 94 = 3 points of damage
95 - 98 = 2 points of damage
99 - 00 = 1 point of damage