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Andaman Monk
Screen Name: Race: Andaman Class: Monk Alignment: Initiative: +10 / 1-2 Level: 1 (White) Exp Points: 0 Needed For Next Level: 10 Special Ability: Shape Change: Need animal stats Stat Name (Abbr): Total = Base +/- Mod (Purchase Price) Agility (Ag): ( 55 ) = ( 55 ) ( ) ( 2 ) Combat Apititude (CA): ( 60 ) = ( 60 ) ( ) ( 3 ) Endurance (End): ( 35 ) = ( 35 ) ( ) ( 4 ) Defense (Def): ( 0 ) = ( 0 ) ( ) ( 4 ) Perception (Perc): ( 15 ) = ( 15 ) ( ) ( 4 ) Speed (Spd): ( 10 ) = ( 10 ) ( ) ( 3 ) Stamina (Sta): ( 23 ) = ( 23 ) ( ) ( 3 ) Strength (Str): ( 25 ) = ( 25 ) ( ) ( 4 ) IQ (IQ): ( 30 ) = ( 30 ) ( ) ( 4 ) Magickal Aptitude (MA): ( 30 ) = ( 30 ) ( ) ( 3 ) Power (Pow): ( 8 ) = ( 8 ) ( ) ( 4 ) Intuition (Int): ( 35 ) = ( 35 ) ( ) ( 3 ) Willpower (Will): ( 20 ) = ( 20 ) ( ) ( 4 ) Luck (Luck): ( 5 ) = ( 5 ) ( ) ( 4 ) Hit Points (Stamina Total): 23 Spell Points (Power Total): 8 To Hit (CA Total): 60 To Cast (MA Total): 30 WEAPONS Type: Name (BC) : Total=CA total +/- Modifiers Melee: Martial Arts ( 6 ) ( 60 ) ( 60 ) ( ) Melee: ( ) ( 60 ) ( 60 ) ( ) Missile: ( ) ( 60 ) ( 60 ) ( ) Damage Modifier (Strength Bonus): _ SKILLS Total(Purchase price) Name: Weapon Prof I - Name: Martial Arts Name: Name: Name: Name: Name: ITEMS MAGIC ITEMS Money: 20ss LANGUAGES KNOWLEDGES Character Notes: Created
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